Using KINTime in a Kinematic Mechanism

Creating kinematic mechanisms of CATIA assemblies can be a useful tool for many reasons, including determining clash, range of motion, and tracking measurements. By default, kinematic commands are independent of each other. This short video shows that by using KINTime, designers will be able to incorporate commands that relate to one another, instead of being independent and arbitrary. Using KINTime will allow for a more realistic motion that represents the real-life assembly, which will be more appealing to managers and reviewers. www.Rand3D.com

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Using Gear Joint to Create a Kinematic Clock
Using Gear Joint to Create a Kinematic Clock

Creating kinematic mechanisms of CATIA assemblies can be a useful tool for many reasons, including determin...

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Making Sense of CATIA V5, V6 and the Transition to the 3DExperience
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www.Rand3D.com With V6 and the 3DEXPERIENCE, Dassault Systèmes has introduced the next generation of 3D de...